Excerpt from Gamesquad Albany Recap post by Tom Morin:
4th round after years of ‘ducking him’ I finally got to play Chris Kavanaugh. We settled on playing ‘Hundred Regiments Offensive’ from the BFP Blood & Jungle Pack. This would turn out to be a grinding scenario that left us both mentally exhausted.
Chris chose the Japanese, who are hamstrung by having to cover a large area and keep me from grabbing 13 buildings; they have a low ELR: 3 and all of the squads are 347s. The IJA do have 2x MMGs and a HMG, and the usual IJA attributes of not breaking always makes them tough. Initially when I looked at this and set up, I forgot (again!) about bamboo, thinking it was brush (as it is SSR’d in so many PTO scenarios). This would hamper my initial attack, forcing me to shift the forces on the fly.
Chris set up a small force to defend the board 32 buildings, and on board 42 he conceded the buildings near the board edge. He had the HMG and 2x MMGs clustered around the rear-most buildings on board 42. The 9-1 was directing the HMG. I decided to throw my main attack straight across board 42, led by my 9-2 and MMGs and 10-0 with 2x Dare Death DC toting 447s. I sent 2x smaller forces to the left, one aiming for the board 32 buildings and the other along the seam between the 2x boards with the intent of hooking behind the main defense on board 42. As I mentioned before, my main attack ended up out of position initially because it was blocked by bamboo.
As a result I was unable to bring my kill stack into position as planned. I was able to drop smoke on the 9-1/HMG and kept it smoked for most of the game, which was huge. Chris was rolling horrible DRs early in the game, and his defense was crumbling. Then I made a silly needless attack in advancing fire that triggered his sniper (which was the most effective weapon in the game for him – I was rolling lots of 3s). The sniper killed the 10-0, broke the entire stack including a Dare Death squad, 2x MMGs and a 337/LMG. I was unable to rally these guys for quite awhile. This really hurt my main attack, and it bogged down against an ever stiffening defense.
I was able to grab the buildings on board 32, and sent part of this force along with the middle group, to reinforce the floundering main attack. This was my big mistake, not leaving enough to garrison the board 32 buildings. To Chris’s credit, this was necessary due to how he stymied my main attack.
Chris chose to enter his IJA reinforcements on the south edge of board 32, and soon my forces there were fighting off a banzai attack. I was able to get a 3KIA on one of the banzai stacks, but the others overwhelmed my defense, killing my main platoon there. This now left us staring at each other on board 32 with forces decimated following the banzai attack, and though Chris had managed to grab some buildings, I had slight numerical edge.
My main force on board 42 was bogged down and weakened, and I was unable to send much to help my force on board 32. The end game saw the building total swing back and forth, at one point I was up to 14, after the banzai I was down to 11. I had to counterattack on board 32 to retake buildings lost to the banzai attack, and Chris counterattacked my main group, taking back a building there. The game came down to the last CC DR (for the second scenario in a row!) and I came up one building short of a win.
Man, this was a really hard fought and ultra grueling contest, but it was fun nonetheless even though I came up short. Chris did a wonderful job clawing back from the brink of defeat to take this one from me, and this after almost conceding on a couple of occasions when things were really grim looking for him – he passed his PMCs though, and his perseverance paid off. Chris took his 3-1 record off to face elite competition in the next round, while I was left with a smarting defeat.